Synth Interface Theorist
magnet matrix 2.JPG

Gestural Patching 手势连线

Gestural Patching 手势连线

Generation of control signals is a great way to play synthesizers, I guess it's also nice to play patching, so I designed this genre of instruments.
My aim is to convert the knowledge based, slow patching process into muscle memory based, real-time playing.

“生成控制信号”是演奏电子合成器的传统手段。我猜演奏“信号连接”也不错,所以设计了这些乐器。
我的目的是把模块合成器中 “Patching” 这个基于理论知识、缓慢的过程变成基于肌肉记忆,实时的演奏。


Tetrax Drum

I hit skin for slopes, and shake jingles for patches.
我敲铜板出声,我摇木鼓改线。

I tried to adapt hand drum gestures to the methods to play an analog synth : CV generation and patching.
patches is changed by a bunch of tilt ball switches installed in various directions.
gestural patching is instant, chaotic but not random, so muscle memories would build up through playing.

based on Peter's tetrax.


Magnet Matrix

from a telephonist to a chess player
从接线员到棋手

patch cables are for deterministic patching;
matrix is an uniform layout that encourages improvisational and realtime playing,
hopefully similar to what isomorphic keyboard layouts do for musical notes.

fast and effortless patching with magnet pins and touch,
pins are stable / clean, touches are temporary / noisy.
as you would play notes on a piano, on magnet matrix you play patch,
which may introduce notes, timbers, chaos and more.

用线连接需要先找位置,其中需要“做决策”这个环节。
而矩阵是一个一致性很强的界面,鼓励演奏者进行即兴和实时改变连接。
我希望这能够像同构性键盘对音符演奏起的作用一样。

磁钉和触摸,快又不费力。
磁钉稳定而干净,触摸临时而嘈杂。
就像你在钢琴上演奏音符,在 magnet matrix 上你演奏信号连接,
得到音符、音色、混沌和更多。